- explains areas of maths dyslexics tend to have particular difficulty with
- assesses current teaching philosophies and methods
- describes a framework of general learning principles that allow dyslexics to make progress in maths
- outlines a number of specific and effective teaching recommendations.
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This book, by Julie Kay and Dorian Yeo, is a concise text that helps teachers understand why dyslexics find maths difficult. They offer practical ideas for supporting these pupils effectively. This book: -
Sand timers provide a visual representation of a period of time and children respond incredibly well when they’re used in a variety of contexts. Activities in school and at home-- Use it to time participation in games.
- To help children calm down by taking 'time out' when upset.
- To develop the awareness of  the length of five minutes.
- To motivate as the student engages in 'beat the clock 'activities.
- Classroom management- setting a target time for pupils to enter class and settled down.
- Use to time an oral presentation.
- Use in timed tests.
- Use in teaching analogue clock- how minutes work
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This set includes 8 transparent 3-D shapes and 8 compementary folding shapes. The shapes are - cube, cone, cylinder, retangular prism, triangular prism, hexagonal prism, square pyramid and triangular pyramid. -
Games are a fun way of practising skills. This set of thirty laminated domino cards featuring footballers aims to improve immediate number quantity recogntion without reliance on one model of number pattern as on a dice or domino. Number is an abstract idea - it doesn’t have a colour or shape though many teaching tools would have children believe this. Children learn to count by rote, repetitiously saying the numbers one to ten. Yet, we are born with a number template for quantities up to 4 which should make it easy to identify which is the greater quantity in up to 5 items. In the creation of the decimal number system, the recognition of number quantity up to 5 without needing to count is useful. Ten can then be visualised as two fives, six is one five and one more, nine is two fives less one etc. Continual playing of this game should reduce reliance on one by one counting and encourage more efficient recognition of quantities. Five will always be five whether the footballers are positioned closely together or far apart, and whether they are in a line or in a cluster. -
This set of 60 cards, 7.5 x 6.5 cm comprehensively represents different models of representing the numbers 1 - 10. Games and matching and ordering activities using these cards, will broaden children's appreciation of number quantity and the connections between the different representations. Recognising quantities without needing to count one by one, is an important mathematical ability.