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  • These plays have been written by Michael Coleman, Jaqui Farley, Susan Holliday, Ann Ruffell and Elaine Sishton. The first two plays have 4 or 5  scenes and five characters. Further plays have one or two acts, more scenes and the characters increase in number. At the beginning of each play the author sets out a short description of each character and their particular traits.  
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    This photocopiable resource contains ten play scripts suitable for key stage 2 pupils.The chronological reading age varies in each play to accommodate the range of abilities present in the average classroom. A list of these reading ages have been placed next to each character in each of the ten plays in the introduction. In this set of plays the reading levels range from 7 to 9 years. These plays have been written by Michael Coleman, Jaqui Farley, Susan Holliday, Ann Ruffell and Elaine Sishton. The first two plays have 4 or 5  scenes and five characters. Further plays have one or two acts, more scenes and the characters increase in number..
  • This is an exciting  fun-based game for  children to help them learn letters and sounds. It comes in the format of a board game with little creatures to move around the board. Each player has a home base for all their bugs.There are four bugs for each home base in different colours.  
  • Helen Bromley has created some truly tactile alphabet pebbles specially cast from a durable mix of resin and stone- these popular pebbles appeal to children's natural instinct to explore- investigate- sort and collect. Each pebble is engraved with a lowercase letter and can be used as an alternative to letter tiles for older learners.
  • This little bag of phonic cubes, created by Sue Palmer, contains 40 colour coded cubes (consonants, short vowels, main long vowels and key consonant digraphs). Teacher's notes are included in the bag with ideas on the use of these cubes.
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    Compound Word Chains-0 Compound Word Chains-0

    Compound Word Chains

    £17.00 £9.99
    This game for 1-4 players is aimed at pupils in Key Stage 1 and involves the learner in trying to make as many words as possible from component parts where the component parts are also words with pictures in their own right. For example a picture of butter is matched with cup and on the reverse of the two words is the word buttercup and an accompanying picture.
  • Create your own Bingo-0 Create your own Bingo-0
    Write-on/wipe-off create you own bingo game set, reinforces lessons through game play.
  • This board game features a wacky-looking cartoon monster in the centre of a cave; the surrounding stepping stones make a pathway on which children race their baby-monster tokens. The game is a combination of a standard roll-the-dice board game and a Concentration-style card game. Roll the die, and move your monster ahead on the pathway. The players move ahead by playing 'memory', trying to find the colour coded word cards that start with the same letter as the words on the board.  
  • Dyslexia and Reading-0 Dyslexia and Reading-0
    This book, by Jean Robertson, deals with both theoretical and practical considerations of dyslexia and reading. It discusses the developmental model of reading and the role the cerebral hemispheres play in the reading process, the visual and auditory aspects of reading and the development of intervention programs. Subtypes of dyslexia are considered and examples given of pupils assessed and allocated to groups. Two different intervention methods are then discussed. Case studiesare used to illustrate them and this section is followed by a discussion of experimental work from the two studies. The appendices contain material for direct work with pupils.
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    Early Reading Development and Dyslexia-0 Early Reading Development and Dyslexia-0
    Author: Valerie Muter PhD, Great Ormond Street Hospital for Children and University of York
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    English Matters 1-0 English Matters 1-0

    English Matters 1

    £17.75 £12.50
    English Matters 1 aims to improve students' literacy through the use of relevant, highly motivating materials which covers the National Curriculum at Key Stage 3. It ensures essential practiice in reading, writing, speaking and listening.
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    This pack of foam magnetic letters can be used with a magnetic board  (not supplied) to encourage children to make their own words. This set contains all the sounds covered in phase three of the 'Letters and Sounds' programme in school,
  • How the Brain Learns to Read-0 How the Brain Learns to Read-0
    This book by David Sousa makes the important connections between reading and brain research accessible for teachers and parents.It also has a practical use in suggesting strategies and programmes for improving reading and comprehension in Key Stages 1 - 4.
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    Jumpstart Literacy by Pie Corbett-0 Jumpstart Literacy by Pie Corbett-0
    This book is a collection of games and activities to help literacy for ages 7 - 14 yrs.
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    This is a little book  of amusing poems  collected by Ron Heapy.
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    These multi-sensory  soft cubes can be use to play games with the letters and sounds introduced in phase three of  the 'Letters and Sounds' programme in schools. They are useful for promoting automatic recall of letter patterns. This particular set contains 36 letter combinations covering the trickier sounds. They can be used in many ways:
    • Matching the letter or grapheme to a picture
    • Making word with plastic letters that contain the grapheme rolled
    • Listening to aural cues to match the grapheme  rolled
    • Highlighting the grapheme they have rolled within a simple text.